#pragma once

#include <TrueText/Types.h>
#include <vector>

namespace TrueText {

struct AtlasTextEntry
{
	// Draw rectangular area from source
	Rectangle Area;
	// At this position (here should be upper-left corner of the area)
	Point At;
};

struct AtlasText
{
	std::vector<AtlasTextEntry> Entries;
};

} // namespace TrueText